/*******************************************************************************
*
*   FILE NAME:
*       RenderTargetUsage.h - RenderTargetUsage enumeration
*
*   DESCRIPTION:
*       Determines how render target data is used once a new render target is
*       set.
*
*******************************************************************************/
#pragma once

enum RenderTargetUsage
{
    RENDER_TARGET_USAGE_DISCARD_CONTENTS,
    RENDER_TARGET_USAGE_PRESERVE_CONTENTS
};
